Hopefully this guide will at least provide some sort of compass to important landmarks when it comes to what to look out when out walking about. With regard to comments that say Cube World has no direction or objective, I would say it is because they have no idea what to look for when they decided to choose a random direction and run off to. ![]() It is possible to clear a whole region solo, regardless of class. What this means is that this isn’t a game whereby potions are instant quaffed, and neither is button smashing the way to winning fights. Since this is a guide about exploration, I am just going to say that combat in Dark Souls wasn’t easy either and although Cube World isn’t Dark Souls, the amount of finesse one needs to dodge and attack is almost on par. The reviews from game websites and such seemed to highlight that combat isn’t easy, and a lot of time is spent wandering aimlessly trying to find something meaningful to do. I supposed it is because I have overcame the learning curve and played the game in a way which I can derive fun from. Let’s start with this upfront: I have been playing Cube World since it’s Alpha days and I am still enjoying the game despite all the controversies. ![]() ![]() Introduction to Exploration in Cube World
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